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Rules Clarifications

This page courtesy of Ralph Boerke's Tribute to Axis & Allies page. And, of course, Xeno Games.

Factories cannot be used to build Infantry, only to build Units.

A newly Damaged Battleship can attack for the duration of the combat.

Paratroopers revert to normal infantry after being dropped from a bomber.

With Industrial Technology, the cost of Russian Partisans remains the same.

British and French units can attack together. French units are always considered British units.

Each Country can only receive and spend Lend Lease once per round.

You cannot rail troops into or through a territory you just captured.

Germany begins the games with 30 IPCs.

Germany receives 5 IPCs from the bank, not from Russia's 16 IPC peace time production.

German Panzergrenadiers, US Armoured Infantry, and Russian Guards count as Armour for transportation purposes.

Germany may influence Iraq every turn they hold Egypt.

Planes cannot land in areas on the 2nd impulse if the territory was just captured during the first impulse.

Germany can Non-combat units out of Italy and Italian Territories the turn France is conquered by Germany.

You may not use any units you just influenced in an attack that same turn, eg. Indo-China.

Nothing can retreat from Amphibious Assaults, nor from a Banzai Attack.

Japan may use 2 Banzai attacks for each impulse of their sneak attack, but only one Kamikaze for the entire Sneak Attack.

Factories and AA guns can be Kamikazed.

Britain may influence Saudi Arabia every turn Germany holds Egypt.

If Britain wants to invade a neutral Country, He must possess 5 IPCs in case the attempt is thwarted by the dice roll.

If Britain declares a Government in Exile, he receives a free Factory should the territory not already have one.

An Ally's Rail Movement can be reused by an ally. For Example, The U.S.'s Western Hemisphere Railroads, Britain's Railroads in Africa, Europe and Asia, And Chinese Railroads in China.

A US Fighter must first land in China to be considered a Volunteer Unit.

A volunteer fighter can never return to being an American Unit.

A roll of Six (6) on China's Committal roll means all units attack.

Russia may only counterattack one territory the turn Germany attacks them.

For Neutral Countries with Overseas Possessions, if a power defeats the head country, all overseas possessions go to the conquering nation. If the power fails in the attack, The head country goes to the other side, but the overseas possessions stay neutral. If a power attacks an overseas possession, whether he wins or loses, all other territories, including the head country go to the other side.

The French Fleet with no Battleship goes in the Mediterranean Sea. The other French Fleet, along with the British Fleet, may go in a sea zone of Britain's choice, however, both may not go in one.